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Nok en gang store forandringer neste weekend, tør jeg si større en de enorme skillupdatene vi har opplevd i det siste (til manges fortvilelse og glede). Håper alle ser fram til dette like mye som meg :)

(merk at dette er skrevet 4 dager siden :/ )

Gaile Gray Wrote:Hello, everyone,

Here is some information that I think you'll enjoy, covering topics relevant to PvP but of note for all players, I'm sure. I'm choosing to post in this forum to get the maximum visibility for this significant news, and to centralize feedback and comments. However, if the moderators want to copy to other forums as well, that's ok with me.

Tournaments and Competitive Play:

* The automated tournament system will be in place around the start of April, 2007.
* The ATS will offer competitive play and rewards for both Hero Battles (sometimes called 1v1) and GvG competition.
* Our focus at present is to develop expanding support for competitive play, to include more players in various gameplay modes, and to reward players with both in-game and real-world prizes.
* Competitive play options will include daily competitions in the ATS with in-game prizes.
* There will be monthly competitions, also via the ATS, that will offer exciting real world prizes like video cards or consumer electronics to the top finishers.
* The monthly tournaments will provide support for non-PvPers through the Xunlai Tournament House.
* Players of varying skill levels will be able to compete and win prizes.
* A new competitive event of Guild versus Guild play will starting in the next couple of weeks, and the official rules for that competition will be distributed quite soon.
* The upcoming GvG tournament will provide exciting real world prize support for the guilds, and will be supported through the Xunlai Tournament House, as well.
* This Guild versus Guild tournament will extend until just prior to the start of the Automated Tournament System in April.

Skill Balancing:

* We're rolling out another set of skill balances this Friday. There are new skill balance changes, and some of those that were previously tested have been tweaked and adjusted based on player feedback and team observation. Other changes will be carried over in the same form as they were presented last weekend.
* We will be collecting feedback on the second round of skill balance changes over the next few weeks.
* You may see noticeable changes to skills after this weekend, and there will be additional skill adjustments over time.

Heroes' Ascent:

* You know about the testing weekend this week, of course. (See the news post of January 30th.) Having received a great deal of valuable player feedback about HA last weekend, we've made some really significant changes to some of the maps and gameplay mechanics.
* We will hold testing of Heroes' Ascent with an 8v8 party size configuration next weekend, starting on February 9th. This will be a limited test-nor more than a week in length-after which we will revert to the current 6v6.
* We will then continue to collect community feedback on the party size issue before making a final decision on HA party size by the end of February.

Your questions and comments are welcome, and we look forward to your feedback on the test weekends, as well!

En rask oppsummering:
*Turneringer vil ikke starte før starten av april (2 måneder til)
*"A new competitive event of Guild versus Guild play will starting in the next couple of weeks, and the official rules for that competition will be distributed quite soon." <---interesant!
*8vs8 neste uke, starter 9 februar.

Kilde gwguru
Eneste positive er at denne fun seasonen blir en lissom ordentlig sesong. Woho!
8vs8 igjenn i ha? kansje eg begynner å spille masse gw igjenn.. fint at de tar besluttelser på grunnlag av feedback,synest eg ivertfall :)
Ja, det tok jo bare et halvt år.
Bedre enn aldri.
syntest det var greit med 6 i HA.. fordi

man trenger kun 1 i RA/HB
4 i TA
6 i HA
8 i GVG

men det blir litt mer kamp i HA igjen...og da starter vel Iway opp igjen.
Nagina Tools Wrote:Bedre enn aldri.
Men dårligere enn med en gang.
mr kento Wrote:men det blir litt mer kamp i HA igjen...og da starter vel Iway opp igjen.
Can't wait. :D
Iway = Zergway

Ett fett lizzm.
Kenneth Wrote:Iway = Zergway

Ett fett lizzm.
Bare at det ikke er det samme, og IWAY er mye fetere.
er care om det er 6 eller 8 i HA, fordi det blir bare å pakke inn mer defence på de 2 ekstra characterene, tror spike funker bra på de nåværende HA banene
Sant sant! Med 8vs8 er vi garantert tilbake til 3 monk backline. Synes egentlig HA er bra sånn det er. Ved å gå tilbake til 8vs8 kommer det til å ta lengere tid å skaffe et team + kampene blir nok lengere fordi lagene har mer defence.
Åffår kan di ikke ha 6vs6 OG 8vs8??

Så blir alle fornøyd! ================)
Hmm tror ikke A-net er veldig interresert til å slitte HA spillerne. Min personlige mening er at nivået vil synke drastisk. Vil nok få en Elite serie og en første divisjon:P I tillegg vil det bli færre teams, siden gruppen blir splittet.
NEEI!! 6v6 ftw! IWAY ftl :)
sikkert bra
tech-eirik. Ta å les når posten er laget. 05-02-2007 10:00. siste svarte 06-02-2007 10:21. Det betyr mange månder siden. Denne posten er vel ikke så aktuell lengre.
oj en ny update, hmm, det meste virker kjent......
sikkert bra
opno Wrote:sikkert bra

mhm, håper det, gleder meg til den kommer, når er det?
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